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Propellerhead to stop selling ReBirth for iPhone

Act quickly mobile music producers. Propellerhead, makers of the recording software Reason, have announced that they will stop selling and supporting the iPhone app ReBirth on June 1. ReBirth is a iOS version of the company’s Techno Micro Composer that started as a Mac program. The app emulates a Roland TB-303 bass synth and TR-808 and 909 drum machines. Using FX and sequencers the app allows users to create whole songs. The more expensive iPad version of ReBirth isn’t going anywhere, so home producers will still have that option. Ultimately the iPad version of the program is the strongest one, adding the ability to export your songs as MP3 files, unlike the iPhone version which can only share songs with other ReBirth for iPhone users. Sadly along with pulling the app from the iTunes store Propellerhead is also pulling support for ReBirth, meaning users will no longer be able to share their songs with other users who have the app. By removing the app’s only method of sharing the music it creates it seems like Propellerhead is intentionally crippling a popular feature on the app in favor of its iPad alternative. ReBirth is stil available in the iTunes store for $2.99 until June 1. Propellerhead to stop selling ReBirth for iPhone originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 24 May 2013 17:30:00 EST. Please see our terms for use of feeds . Source  |  Permalink  |  Email this  |  Comments Continue reading

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Ninja Theory partners with Chillingo to publish Fightback

Ninja Theory is an excellent game developer based in the UK that’s produced Enslaved: Odyssey to the West and the recent Devil May Cry reboot. Now, Ninja Theory is releasing its first iOS title, Fightback, which EA studio Chillingo will publish. Fightback, as you can see above, looks like a fairly gritty arcade-style beat-em-up, and it boasts some AAA grade production values, as well as some interesting touch-based combat. Fightback is set for previews at E3, so we’ll see more of the game in action then. It’s set to launch on iOS later this summer. Chillingo is a very high-quality studio that’s been doing plenty of good work lately, and with its ties to EA, it’s no surprise that Ninja Theory gave it the go-ahead on publishing duties. Ninja Theory is a great studio, and we’ll look forward to seeing how this one turns out. Show full PR text Chillingo Partners with Ninja Theory Ltd. to Publish Fightback on Mobile and Tablet Ninja Theory’s Mobile Debut Playable at E3 MACCLESFIELD, U.K., May 24, 2013 – Chillingo, leading independent mobile games publisher and division of Electronic Arts Inc. (NASDAQ: EA), today announced that they are partnering with prominent Cambridge, UK-based independent video game developer Ninja Theory Ltd. to publish the studio’s first mobile game, Fightback for the App Store and Google Play[TM]. From the award-winning studio behind Enslaved: Odyssey to the West and DmC: Devil May Cry, Ninja Theory’s Fightback is a thrilling free-to-play action game with a striking 80s action movie vibe and a revolutionary touch-based combat system. “Chillingo is very excited to collaborate with such a talented, critically-acclaimed studio to help shape their first title for the mobile market,” states Ed Rumley, COO, Chillingo. “Our team is working closely with Ninja Theory to ensure Fightback delivers a phenomenal experience for mobile and tablet devices.” “Mobile and tablet gaming is a phenomenon that we just couldn’t ignore as a studio and we’re very proud to be working with one of the industry’s heavy-weights on bringing Fightback to market. Ninja Theory has always strived for the highest production values and that absolutely remains the case in this exciting new space,” said Dominic Matthews, Product Manager, Ninja Theory Ltd. Fightback is slated to launch this summer. Hands-on previews will be shared with press at the E3 Expo in Los Angeles. Additional details and information will be available at www.chillingo.com in the coming months. Ninja Theory partners with Chillingo to publish Fightback originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 24 May 2013 17:00:00 EST. Please see our terms for use of feeds . Source  |  Permalink  |  Email this  |  Comments Continue reading

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Wake Alarm wants you to get out of bed … now!

Being the sucker that I am for well-designed user interfaces, I was immediately intrigued by the new Wake Alarm app (US$1.99 launch price) from Tiny Hearts. For just a couple of bucks, you’re going to get an alarm app that is easy to set, lets you snooze with a quick slap of your iPhone and turns off only if you actually have the energy to turn the iPhone over. Launching Wake Alarm displays the current time in a light blue ring on a blue and purple gradient. To set the alarm time, spin the ring with a finger to set the minutes or tap on the hour and spin the ring to quickly jump through the hours. When you’re ready to go to sleep, a quick swipe to the right puts Wake Alarm into night mode, which displays the time in a very dim and unobtrusive way. Note that you’ll need to leave your iPhone turned on, plugged in and face-up while you sleep. At the preset time, Wake Alarm greets you with a cheery orange sun, the words “Good Morning” and your choice of a dozen alarm sounds ranging from the soothing (ocean sounds and seabirds) to the annoying (a drill instructor waking up boot camp participants). To snooze for a preset amount of time, just reach out and slap the top of the iPhone screen, and you’re back in dreamland for a while. When you decide that it’s actually time to get up, just flip your iPhone over and the alarm is turned off. That “slap and flip” method is one of three wakeup methods — you can also set your iPhone to respond to a shake, perfect for those slugabeds who are going to need a bit more coaxing to get out of bed, or a swipe. Of all of the many alarm apps that are on the market, Wake Alarm is without a doubt the most intuitive and beautiful I’ve had the pleasure of waking me up. It’s a keeper! Check out the developer’s video below … but don’t spoil your Memorial Day weekend by waking up early, OK? Wake Alarm wants you to get out of bed … now! originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 24 May 2013 16:00:00 EST. Please see our terms for use of feeds . Source  |  Permalink  |  Email this  |  Comments Continue reading

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Friday Favorite: Type2Phone

Type2Phone ( US$4.99 ) is one of the most practical tools in my development toolbox. It emulates a Bluetooth keyboard from your Mac. With it, you type to your iOS device using your normal desktop keyboard. While this may not sound like a big thing for many iOS users — after all, the onboard keyboards and new dictation features streamline text entry — it is a huge deal for devs and IT coordinators who have to keep typing similar things into apps and settings, over and over again. For example, take Game Center development. You usually work with many different accounts, testing to see how access works for new users, for those with a good history of application use or for those who have unlocked certain achievements. In a normal debug session, you may sign out and sign in with various credentials dozens of times. Type2Phone makes that a practical exercise in testing instead of torment. Or, take today. I was trying to set up a SOCKS proxy system and had to keep typing addresses for various configurations. Once again Type2Phone came to the rescue. It’s so much more practical to type or paste longwinded URLs like http://10.0.0.1:8888/Public/socks.pac from my home desktop than to laboriously tip-tip-tap it on the phone or iPad. Type2Phone was designed smartly, with re-use in mind. I long ago synced it to my primary dev units. Now, I just select each unit from the in-app pop-up list, and I’m ready to type right away. To be fair, there are a few unhappy reviews over at the Mac App Store, but they describe situations (primarily beachballs) that I have not encountered, and I’m a pretty heavy user of the product. For me, Type2Phone is an essential software component. My development life would be way harder without it. And that’s why I consider it my Friday favorite for this week. Friday Favorite: Type2Phone originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 24 May 2013 15:30:00 EST. Please see our terms for use of feeds . Source  |  Permalink  |  Email this  |  Comments Continue reading

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Ailing Mac? Try Drive Genius 3

When your Mac starts acting unreliably your first line of defense is Apple’s Disk Utility , but that solves a small number of problems, such as permissions and disk verification and repair. A good second line of defense is Drive Genius 3 for Mac from Prosoft Engineering. Drive Genius offers repair and maintenance utilities you can use to make sure your hard drive runs at maximum efficiency. This US$99 suite of programs includes the following modules: Information, Defrag, DriveSlim, Repair, Scan, DrivePulse, Integrity Check, Initialize, Repartition, Duplicate, Shred, Benchtest, and Sector Edit. When you launch Drive Genius you can choose any one of the available utilities from a set of icons displayed across two screens. Each module presents an option to choose a drive, volume or files and folders on the right, depending on the utility’s purpose. Options available for each utility appear in the main window with simple instructions. A question mark icon on the bottom right opens the help file. The simple Preferences offer three options. You can choose to show the custom animation of data moving around a disk as a tool works, check for updates, and turn on email notification when a tool finishes its task. This last preference is a subtle reminder that many of the functions take a significant amount of time to run. The Modules The Information module provides a complete description of your hard drive, probably more information than you want. The balance of the modules are best run after you backup your data, in case of unexpected problems. Scan, Integrity Check, and Benchtest run read and write tests on your hard drive. They check for bad blocks, the health of your hardware, and in Benchtest, test the drives read and write speeds. As these tests sort of hammer on your drive, any electrical interruption or serious drive problem can result in data loss. That’s one good reason to make sure you have a good backup or copy of your drive on hand. The Duplicate module can create a backup for you, but as with many of these tools, it will not copy your current start-up drive unless you start from a different drive. Duplicate creates a bit-by-bit copy of your drive, so you must use a blank drive of equal or greater size to use it. Personally, I prefer Carbon Copy Cloner or SuperDuper! to backup my drives, but including a backup module in Drive Genius just makes sense. It’s actually best to use the Drive Genius startup disk from which to run most of the tools. These tests chew through quite a bit of time, so make sure you run the programs when you don’t need the machine for a number of hours. The problem I often solve using Drive Genius 3 is a slow drive and one that mysteriously is eating up space at a surprising rate. That’s where DriveSlim and Defrag come in handy. DriveSlim is useful to search for large files, duplicate files over 1 MB, Unused Localizations (language files you don’t need), Universal Binaries, and Cache and Temporary files you no longer need. I’m not quite sure I understand how it works though. I wasn’t happy with the way DriveSlim displays the information, I found that it showed duplicates that were not, but only with files over 320 MB. On one drive, using Mac OS X 10.6.8, it listed both duplicate files and on another, in OS X 10.8, it listed only one file and I had to search for the duplicate in the Finder to see where it was stored. I then manually removed the file stored in the wrong folder. I’m sure that’s not the way the tool was designed to work, but I was not confident to just check a box next to the DriveSlim found file and have it decide which file to keep, where to alias that file, or where to back up the file. You can choose which of the files to locate, but if you choose to act on only one type of file, you must run DriveSlim again to work on another type of file. Time consuming to say the least. Even though most people claim you don’t need to defragment a Mac-based hard drive, the OS actually only defragments files that are less than 20 MB. If you create or edit sound, video, or photographic files, you may have some hefty sized files on your drive(s). As Apple states in one of its manpages for XSan: “There are two major types of fragmentation to note: file fragmentation and free space fragmentation.” “A file extent is a contiguous allocation unit within a file. When a large enough contiguous space cannot be found to allocate to a file, multiple smaller file extents are created. Each extent represents a different physical spot in a storage pool. Requiring multiple extents to address file data impacts performance in a number of ways.” In short, if pieces of the file you want to use are scattered all over your hard drive, it is working harder to deliver that file to you, slowing your workflow, and potentially reducing the lifespan of your hard drive. In checking a couple of my hard drives I found movie files that were divided into over 2000 fragments and photo files with over 100 fragments. When you run Defrag the files are concatenated into one whole file and the free space is moved to one area. I did test defragmenting my startup drive, not a recommended action to take, but I have a current backup. Drive Genius reboots your Mac into the Command Line and runs the defrag command, which also repairs your drive and reboots your Mac when its done. It worked fine, but a bit unnerving to watch. The Repair module seems to duplicate the functions of Disk Utility, such as verify and repair disk errors and permissions. It will also rebuild the drive’s catalog file. The rest of the modules are aimed at setting up your drives. You can Initialize a drive and format it for GUID (recommended for Intel Macs) or use the old Apple Partition Map. You can also Repartition a volume, but not your start up drive-unless you start off the Drive Genius 3 disc. Partitioning lets you divide one drive into multiple volumes. I seem to be one of the few people who still partitions my drives and use this function when I first use a new drive. Explanation of initializing, partitioning, and Sector Editing your drive are beyond the scope of this review, but you can find more information on the Drive Genius site and in the Help file. One word of caution, if you do not know exactly what you are doing, never use Sector Edit, because it can corrupt the drive and render files useless. Last is the newest module, added in Drive Genius 2, DrivePulse. This module loads into your Apple menu bar and monitors your drives in the background. I found it unnecessary on my new iMac, but have used it in the past on older machines. It checks for fragmentation, and file and physical drive problems. On my new iMac most of the drives I loaded yielded a Pending status. It checks drives when the machine is idle, so it doesn’t interrupt your work. You can turn it off from the menu item or within Drive Genius. Conclusion The one thing Drive Genius will not do is run any tests on a drive that has serious physical problems, which is a shame. I started my tests using a 160 GB Iomega Ego that had trouble mounting. Anyone who deals with drives knows that clicks means ensuing death, but usually you have a little time to remove your files before the drive goes belly up. Well, this drive with three partitions fell off my desktop within 5 minutes. Drive Genius could see it initially, but would not run any tests and I couldn’t recover anything from it. Drive Genius 3 is especially useful if you create or edit very large files. For this review, I tested version 3.2.2, but have also used version 1 and 2 in the past. The price of Drive Genius pales against the cost of a new hard drive. At about $7.60 per module, it helps you keep your machine lean and mean and working at peak efficiency. Requirements: Intel-based Mac OS X 10.6.8 to 10.8.x 1 GB RAM Does not support Drobo drives Limited support for FAT32, ExFAT, NTFS, and Software RAID Upgrade from competing product for $75 Ailing Mac? Try Drive Genius 3 originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 24 May 2013 14:30:00 EST. Please see our terms for use of feeds . Source  |  Permalink  |  Email this  |  Comments Continue reading

Posted in App, apple, att, case, content, design, doe, EV, free, gm, google, Hardware, hot, Intel, LED, lg, live, Mac, Mac News, Mac OS, mount, OS, price, RAM, review, rr, search, software, stand, TC, update, upgrade, video, volume | Tagged , , , , , , , , , | Leave a comment

SMI, others to use Champions League final as eye-tracking experiment

It may be the most watched sporting event, but SMI’s more interested in how we watch the Champions League final than the game itself. The eye-tracking firm, in participation with the KMRC and University of Tübingen, will observe how 61 fans watch the Dortmund/Bayern tussle using its RED-m cameras. The project aims to discover if supporters of rival clubs perceive matches differently and, by tracking their eye movement, learn how those perceptions are formed. Of course, given our violently hysterical reactions when Didier Drogba sunk the winning penalty in last year’s game, the researchers might have difficulty keeping the participants still enough to monitor. Filed under: Misc , Alt Comments Source: SMI Continue reading

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AltWWDC announces AltLabs dedicated lab space

No WWDC tickets? No matter. AltWWDC is a free, five-day event that will be held in San Francisco June 10-14, 2013. Today, the group has announced AltLabs , which will serve as dedicated lab space for attendees. Each lab will be staffed by helpful folks who are there to answer your questions or just act as a sounding board. In addition, several special labs have been announced, including one on connectivity and web services, hosted by Matt Thompson of Heroku and AFNetworking; Isaiah Carew of Kiwi and Kirby Turner. You’ll find the full run-down here . Keep an eye out for familiar faces while you’re there, including our own Victor Agreda, Kelly Guimont and Brett Terpstra. AltWWDC announces AltLabs dedicated lab space originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 24 May 2013 12:30:00 EST. Please see our terms for use of feeds . Source  |  Permalink  |  Email this  |  Comments Continue reading

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Foursquare agrees to share check-in data with Gnip, promises it’s anonymous

Foursquare is putting your check-in data to use through its new partnership with Gnip, a service that aggregates social media APIs. Gnip has similar deals with companies like Tumblr and Disqus, and it plans to provide Foursquare-sourced information to market and academic researchers. Blake Shaw, Foursquare’s resident data scientist told Gnip, “I think this data can act almost like a microscope for cities.” It’s worth noting that this isn’t the first time Foursquare’s set out to share check-in data. A few months ago, the company took some flack for its data-sharing initiative allowing businesses to track their customers’ activity — despite the inclusion of an opt-out feature. This time, they’re eager to clarify that the data accessible through Gnip is fully anonymized. Researchers will be able to see where and when check-ins were made, but the only user data attached will be a gender. So, Gnip will know that a female Foursquare user stopped by a specific Starbucks at 11:30AM, but that’s all. Your data will remain as anonymous as it can be on a site devoted to broadcasting your every move. Filed under: Software Comments Via: About Foursquare Source: Foursquare , Gnip Continue reading

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Apple expands iOS Maps’ 3D Flyover coverage in California, including Disneyland

Apple is continuing to roll out increased Maps 3D Flyover coverage. The latest update was first spotted by AppleInsider and appears to include large parts of California. Specifically, the latest update includes the cities of San Bernardino, Riverside, Rancho Cucamonga, Ontario, Moreno Valley and more. This update covers Anaheim as well, so users can now view a 3D Flyover of Disneyland in Apple Maps. It seems like Apple is continuing to roll out aggressive server-side updates to Apple Maps. Only a little more than two weeks ago Apple added 3D Flyover coverage in Paris . Apple expands iOS Maps’ 3D Flyover coverage in California, including Disneyland originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 24 May 2013 11:00:00 EST. Please see our terms for use of feeds . Source  |  Permalink  |  Email this  |  Comments Continue reading

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Gmail redesign leaks during I/O, shows new navigation drawer and updated inbox

During an I/O session called “Structure in Android App Design,” Google leaked a new design for Gmail ahead of any official announcement. The slide shows a revamped navigation drawer and a conspicuous lack of the action bar on the bottom. Functions currently located at the bottom of the screen (like compose and search) have moved up, streamlining the inbox’s vertical structure. Meanwhile, the new navigation drawer makes it easier to access features like the priority inbox and individual labels without having to open separate screens, as is the case on the current Gmail app. There are a few cosmetic changes as well, like the larger stars in the inbox. It’s hard to tell from the image, but one might assume that the navigation bar scrolls down to reveal important functions like trash, spam, and drafts. It doesn’t appear that the inclusion of the screenshot was given much thought — indeed, presenter Jens Nagel left in his personal Gmail address, now blurred out. Stay tuned — we’ll update you as official word on a redesign comes in. Filed under: Software , Mobile , Google Comments Source: Android Police Continue reading

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